//==============================================================================
// Hoplite_Anim.txt
//==============================================================================

//==============================================================================
define spear
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Attachments G Sword Iron
         }
      }
   }
}

//==============================================================================
define LargeGreekShieldx
{
   SetSelector
   {
		VariationLogic
      set hotspot
      {
         version
         {
            Visual Attachments G Shield Bronze
         }
      }
      set hotspot
      {
         version
         {
            Visual Attachments G Shield Bronze
         }
      }
      set hotspot
      {
         version
         {
            Visual Attachments G Shield Bronze
         }
      }
      set hotspot
      {
         version
         {
            Visual Attachments G Shield Bronze
         }
      }
   }
}

//==============================================================================
define head
{
   SetSelector
   {
      set hotspot
      {
         version
         {
            Visual Infantry Beta G Mirmidon Head
	    ReplaceTexture Infantry G Hoplite Head Bronze/Infantry Beta G Hoplite Head Map
         }
      }
   }
}

//==============================================================================

anim Bored
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry Beta G Hoplite_BoredA
					ReplaceTexture Infantry G Hoplite Standard/Infantry Beta G Hoplite Map
					connect RightHand Spear hotspot
					connect LeftForearm LargeGreekShield hotspot
					Connect TopOfHead Head hotspot
				
         }
			 version
         {
				Visual Infantry Beta G Hoplite_BoredA
					ReplaceTexture Infantry G Hoplite Standard/Infantry Beta G Hoplite Map
					connect RightHand Spear hotspot
					connect LeftForearm LargeGreekShield hotspot
					Connect TopOfHead Head hotspot
				
         }
      }
   }
}

//==============================================================================

anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					Visual Infantry Beta G Hoplite_walkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.00 true   
                  tag FootstepRight 0.50 true   
//-- end auto generated section
					connect RightHand Spear hotspot
					connect LeftForearm LargeGreekShield hotspot
					Connect TopOfHead Head hotspot
					ReplaceTexture Infantry G Hoplite Standard/Infantry Beta G Hoplite Map
         }
      }
   }
}

//==============================================================================

anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry Beta G Hoplite_DeathA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag SpecificSoundSet 0.11 false MaleDeath checkVisible 
//-- end auto generated section
					ReplaceTexture Infantry G Hoplite Standard/Infantry Beta G Hoplite Map
				connect RightHand Spear hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
				
         }
      }
   }
}

//==============================================================================

anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
					Visual Infantry Beta G Hoplite_IdleA
					ReplaceTexture Infantry G Hoplite Standard/Infantry Beta G Hoplite Map
					connect RightHand Spear hotspot
					connect LeftForearm LargeGreekShield hotspot
					Connect TopOfHead Head hotspot
				
         }
      }
   }
}

//==============================================================================
anim Attack
{
		SetSelector
		{
		VariationLogic
			set hotspot
			{
				version
				{
					Visual Infantry Beta G Hoplite_AttackA
					ReplaceTexture Infantry G Hoplite Standard/Infantry Beta G Hoplite Map
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.49 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					connect RightHand Spear hotspot
					connect LeftForearm LargeGreekShield hotspot
					Connect TopOfHead Head hotspot
				}
				version
				{
					Visual Infantry Beta G Hoplite_AttackB
					ReplaceTexture Infantry G Hoplite Standard/Infantry Beta G Hoplite Map
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.61 true   
                  tag GenericSound 0.40 true   
//-- end auto generated section
					connect RightHand Spear hotspot
					connect LeftForearm LargeGreekShield hotspot
					Connect TopOfHead Head hotspot
				}
			}
		}
	}
}

//==============================================================================

anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
				Visual Infantry Beta G Hoplite_FlailA
					ReplaceTexture Infantry G Hoplite Standard/Infantry Beta G Hoplite Map
				connect RightHand Spear hotspot
				connect LeftForearm LargeGreekShield hotspot
				Connect TopOfHead Head hotspot
				
         }
      }
   }
}
